Duane Cash Portfolio

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My name is Duane Cash.  I have been game programming ever since I was 13 years old when I got my first computer (a Timex Sinclair 1000).  Back then, I programmed in BASIC, but later in high school, I learned Pascal, and C/C++.  During that time, most of my chosen projects were games such as a chess-playing program that learned from its mistakes based upon it experience playing human players.

Later, I worked as a tester for American Laser Games.  Here, I worked on titles including Mad Dog McCree, Crime Patrol, Battles In Time, and Orbatak.  This was a great company with a diverse group of talented people.  I really felt at home in the game company atmosphere.

Since this time, I have work on various game projects and assets.  I really enjoy exploring projects involving the development of artificial intelligence and natural language processing.

Some have been for clients while I ran my own freelance company.  Others have been a result my own personal passion for games - many of which were made outside of my "day job".

My main goal is to make games on a full-time basis with a great company.  I have been developing my skills through a blend of self-learning, corporate training, and university education in technical skills that would be the greatest benefit to an enterprising game company.

Please take a look at my resume and view the items in my portfolio gallery.  If you feel I may be a fit for your company, please give me a call at 505-702-9901.